Bumpmapping for Actors
Posted: Tue Aug 24, 2010 1:58 am
Hi everyone,
My problem is that I don't see any bump mapping effect on my actors when I run the level, so I would be pleased if someone could send screenshots of a correct apply of actor bump mapping (or the nearest perfect bump mapped actor) a video would be much better to see it.
I'm currently using MilkShape 3D to make the .bdy and then using the AStudio to create the .act, I read the manual and the topics on the forum and there's something buggy with it.
I tried with BN (Dot3) and BM (EMBM) prefix, no luck.
When I make an actor (The bump mapping effect on brushes within a scenario looks great) I assign a texture material to the object (BM0_Object or BN0_Object depends of wich technology to use) then I export it as a .bdy, then I use the AStudio and add the extra materials (BNB_, BNS_ or BMB_, BMS) and build my actor but no luck.
Do I have to create materials IN MilkShape 3D to make them work? (I already did it but in result theres a .act with no light interactions)
Can someone send me the most nice achievable result of a bump mapped actor or near it?
Many THX in advance.
PS: I opened this post in order to achieve a correct bump mapping effect to an actor cuz I seen ppl with the very same problem as me.
PS2: Srry bout my english, its not my main language.
My problem is that I don't see any bump mapping effect on my actors when I run the level, so I would be pleased if someone could send screenshots of a correct apply of actor bump mapping (or the nearest perfect bump mapped actor) a video would be much better to see it.
I'm currently using MilkShape 3D to make the .bdy and then using the AStudio to create the .act, I read the manual and the topics on the forum and there's something buggy with it.
I tried with BN (Dot3) and BM (EMBM) prefix, no luck.
When I make an actor (The bump mapping effect on brushes within a scenario looks great) I assign a texture material to the object (BM0_Object or BN0_Object depends of wich technology to use) then I export it as a .bdy, then I use the AStudio and add the extra materials (BNB_, BNS_ or BMB_, BMS) and build my actor but no luck.
Do I have to create materials IN MilkShape 3D to make them work? (I already did it but in result theres a .act with no light interactions)
Can someone send me the most nice achievable result of a bump mapped actor or near it?
Many THX in advance.
PS: I opened this post in order to achieve a correct bump mapping effect to an actor cuz I seen ppl with the very same problem as me.
PS2: Srry bout my english, its not my main language.