Page 1 of 1

wierd RF crash

Posted: Fri Oct 08, 2010 8:41 pm
by Greenman284
Hello, I've got a problem with RF it crashes after I pick my character name and everything. It says it's loading, but then it stops working, although the editor is available. This may sound like another post, but this is the wierd part. My compile doesn't say there is anything wrong! :evil: :evil: :evil: Here is the log:

** BSP Compile Version: 15
** Build Date/Time: Jan 31 2005,06:32:56
--- Load Brush File ---
Num Solid Brushes : 6
Num Cut Brushes : 0
Num Hollow Cut Brushes : 0
Num Detail Brushes : 0
Num Total Brushes : 6
--- Remove Hidden Leafs ---
--- Remove Hidden Leafs ---
--- Weld Model Verts ---
--- Fix Model TJunctions ---
--- CreateLeafClusters ---
--- Save Portal File ---
--- Create Area Leafs ---
--- Save GBSP File ---
Num Models : 1, 80
Num Nodes : 6, 264
Num Solid Leafs : 6, 360
Num Total Leafs : 7, 420
Num Clusters : 1, 4
Num Areas : 1, 8
Num Area Portals : 0, 0
Num Leafs Sides : 36, 288
Num Planes : 24, 480
Num Faces : 24, 864
Num Leaf Faces : 24, 96
Num Vert Index : 98, 392
Num Verts : 27, 324
Num FaceInfo : 3, 192
Num Textures : 1, 52
Motion Data Size : 40
Tex Data Size : 49153
--- Vis GBSP File ---
Loading Portal File : c:\realityfactory\media\levels\rfeditpro1.GPF
NumPortals : 0
Starting to Vis all Leafs
Collect Leaf Vis Bits for leaf 0
Total visible areas : 1
Average visible from each area: 1
FileName c:\realityfactory\media\levels\rfeditpro1.bsp
--- Radiosity GBSP File ---
Num Faces : 24
Num Normal Lights : 0
Num RGB only Lights : 0
Num RGB Always Visible Lights : 0
Num Suns with fallofftype 0 : 0
Skipping RWM Gouraud coloring 98 RGB faces (Full Vis only)
.0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20
Light Data Size : 6522
Num Light Maps : 24
------------------------------
Compile successfully completed

Someone please help me with this! I've used Genesis 3D and I haven't had any problems with that. I've also tried to download the patch, but it comes up with an error message: "This applicaton has failed to start because vorbisfile.dll was not found. Re-installiing the application may fix this problem." Any help would be appreciated.

Thanks

Re: wierd RF crash

Posted: Sun Oct 10, 2010 2:52 am
by GMer
Did you check "realityfactory.log"? You could be referencing something in your level that doesn't exist. Make sure you type the name of the resource correctly.

Re: wierd RF crash

Posted: Wed Oct 20, 2010 6:10 am
by Greenman284
where can I find "realityfactory.log"? One more thing that might be important, is when it gets to the loading screen, it makes a lot of clicking noises. When I click on this screen, it closes the RF program, with the editor still on.

Hope this helps

Re: wierd RF crash

Posted: Wed Oct 20, 2010 6:39 am
by GMer
"reality factory.log" is in the same place you find "realityfactory.exe", aka the root directory.
Sounds definitely like a resource loading problem. I'd ask for a second opinion, but as you have probably could have guessed, things are slow around here... :D

Re: wierd RF crash

Posted: Wed Oct 20, 2010 9:48 am
by QuestOfDreams