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Snap to grid gets borked when zooming in/out.....

Posted: Thu Nov 17, 2005 8:27 am
by Silverwing
steps to reproduce:

1. start any new level with default snap grid settings

2. place several brushes ( Identical sizes )

3. zoom in/out several times

4. move them around abit or make new brushes (again same size )

5. take a good look on how the snap to grid positioning gets borked



is this happening to anyone else?

Posted: Thu Nov 17, 2005 6:58 pm
by Jay
maybe the grid itself changed(when zooming out the grid size changes. you can see it somewhere in the right bottom of the window, i think).

i never had this problem. which leveleditor did you use?

Posted: Fri Nov 18, 2005 12:23 am
by hike1
Doesn't happen with World Editor 2
http://terrymorgan.net/download.htm

Posted: Fri Nov 18, 2005 2:31 am
by Silverwing
I currently have RFEdit pro 0.72a.


Doesn't happen with World Editor 2? Hmm.. maybe I should try that editor..

Posted: Fri Nov 18, 2005 7:42 am
by ZenBudha
Grid size changes when you zoom in and out. Otherwise when you zoomed out the grid would look like a white plane or zoomed in you wouldn't be able to see but maybe 1 line of the grid.

So long as the brushes are not moving around which I have never experienced it's working just as it should.