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How do I save my level using RFEditPro??

Posted: Sun Jun 19, 2011 8:44 am
by bweinstein
I open up REEditPro to start working on a level and when I save it, it alway saves as a .3DT file. Is this the file type that it is supposed to be saving in? Or, should it be a .bsp file? If so, how would I save it that way? Thanks.

Re: How do I save my level using RFEditPro??

Posted: Sun Jun 19, 2011 4:37 pm
by QuestOfDreams
Please, post in the correct forums. :!:
Read here:
viewtopic.php?f=2&t=3342
Then read this topic
viewtopic.php?f=5&t=157
The editable level file is 3dt (a text file), the final compiled file is bsp (binary file).

Re: How do I save my level using RFEditPro??

Posted: Sun Jun 19, 2011 5:17 pm
by megatop
just go to file saveas and name your level and your done. open it by going to file and open

Re: How do I save my level using RFEditPro??

Posted: Sun Jun 19, 2011 6:41 pm
by bweinstein
Thanks for your response. I read that post about how to save, but I have no idea how to compile into a .bsp file. Thanks.

Re: How do I save my level using RFEditPro??

Posted: Mon Jun 20, 2011 5:47 pm
by Nighthawk_0973
To compile into a .bsp file, which game engines such as RF and Valves 'Hammer World Editor' (for use with portal 2/half life/ etc.) is the file that the engine inturperts as the game that users play, you must click the build level button next to the Recycle button and the Preview with Engine button.