Full Screen Anti-Aliasing
Posted: Fri Dec 02, 2005 12:39 am
Has this ever worked?
No matter what I set FSAntiAliasing to in the d3d24.ini I can't see any noticable change. The only way I can smooth out pixel lines is by forcing my graphics card to do 4x FSAA, despite what the running program (i.e. RF) may want to do.
But it seems RF should be able to do this itself. Obviously, my card is capable of handling it. So what needs to be done to get RF to talk to my graphics card and tell it to smooth out those nasty 'jaggies'?
No matter what I set FSAntiAliasing to in the d3d24.ini I can't see any noticable change. The only way I can smooth out pixel lines is by forcing my graphics card to do 4x FSAA, despite what the running program (i.e. RF) may want to do.
But it seems RF should be able to do this itself. Obviously, my card is capable of handling it. So what needs to be done to get RF to talk to my graphics card and tell it to smooth out those nasty 'jaggies'?