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Transparency

Posted: Fri Dec 02, 2005 6:51 am
by Microman171
I can't seem to make a empty detail invisible. All it's there for is for a ladder. It needs to be invisible so I can see the ladder itself.

Posted: Fri Dec 02, 2005 1:58 pm
by AndyCR
do you mean completely invisible? if so, i just use a .tga texture of nothing but 100% transparency and apply it to things like triggers, etc.

Posted: Fri Dec 02, 2005 8:05 pm
by Guest
Thanks 8)

Posted: Fri Dec 02, 2005 8:10 pm
by Microman171
sorry that was me

Posted: Fri Dec 02, 2005 9:07 pm
by hike1
Or select all faces, go to the face menu, and check 'transparent' with a 0 (zero) in the little white box next to transparent.

Posted: Sat Dec 03, 2005 2:03 am
by QuestOfDreams
1 is the minimum value for transparency in the editor...

the best option

Posted: Sat Dec 03, 2005 3:19 am
by gekido
there is a bright pink texture in the techdemo texture library - this is 'the' transparent color that RF uses for semi-transparent textures.

it's technically '255,0,254' in RGB color values, and any texture with this value will be rendered as semi-transparent.

the simplest way to do this is extract this pink texture from the techdemo library add it to any texture library you are using you (use rfpack.exe, open techdemo txl, choose pink texture choose 'extract selected' and then drag n drop it onto your custom texture library).

simply apply this texture to any brush you want to be transparent and then in face properties all you need to set is the 'transparent' flag, and the brush will be invisible - no need to adjust the value at all - it will automatically be invisible.

fyi, all 'empty' does is mark that brush as having no collision detection, ie so you can walk through it.

Posted: Sat Dec 03, 2005 6:34 am
by ZenBudha
Umm why not just flag it as a "clip" brush. Then it's invisible and can be set to ladder, or whatever you want.

Posted: Sat Dec 03, 2005 9:07 am
by QuestOfDreams
He wants to use the brush for a ladder, so it can't be a clip brush - it has to be empty

Posted: Sat Dec 03, 2005 11:37 am
by hike1
I've been typing 0 in the minimum transparency for years,
turns the face invisible,no special textures needed. If you want halfway to transparent you
type 128, fully visible just uncheck 'transparent'.

Posted: Sat Dec 03, 2005 12:34 pm
by QuestOfDreams
RFEdit Pro won't accept zero