Hi there.
When I add water to my level and use the liquid entity, and then use the Tintcolor funktion to color the water, something annoying happends. I compile my level and the air also gets colored. It should only be the water that is colored, but all the air above the water is also colored. So when I walk around on the ground, it looks like I am diving in the water. Does anyone know how to fix this?
Thanks
Problem with the liquid entity
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- Posts: 87
- Joined: Sun Sep 16, 2012 11:05 pm
- Location: Denmark
Problem with the liquid entity
Without facts, a mystery is just a guessing game...
Re: Problem with the liquid entity
Make sure the brush you are using for water is not overlapping any other brushes. In fact, keep your water brush one texel away from adjoining brushes. I had a whole room become water once because the engine got 'confused'.
See if that helps.
See if that helps.
Steve Dilworth - Resisting change since 1965!
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- Posts: 87
- Joined: Sun Sep 16, 2012 11:05 pm
- Location: Denmark
Re: Problem with the liquid entity
Ok, thanks for the answer
Without facts, a mystery is just a guessing game...
Re: Problem with the liquid entity
No problem. Be sure you keep us posted on your progress.
Steve Dilworth - Resisting change since 1965!
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- Posts: 87
- Joined: Sun Sep 16, 2012 11:05 pm
- Location: Denmark