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The Sky

Posted: Sun Dec 04, 2005 8:53 pm
by Ace628
Hey,
I am working on makeing an out side environment, and when i put a terian in, i have to put a box room around it for me to be able to preview it. like Image is there any way where i can put like a sky, or juts make it to where it just looks like nothing is there?

Posted: Sun Dec 04, 2005 9:02 pm
by CowboyUp
I dont know if this would work, but could you just make the box really huge and have it extend way past the terrain and than give it a sky texture? Just build your level inside a huge sky?


Just curious, what program did you use to make the terrain?

Posted: Sun Dec 04, 2005 9:07 pm
by Ace628

Posted: Sun Dec 04, 2005 9:37 pm
by CowboyUp
How did you import it? Did you put it into a modelling program and convert it to a static mesh? What program did you use?

I always thought that you had to use the awful Gen-surf :/

Posted: Sun Dec 04, 2005 9:57 pm
by Ace628
you click on Tools>options>Exportation, you wana make sure that "Hints," and "sky," are unclicked, or els it will be all messed up in RF, and then you just click File>Export>.Map, and then you just open it with RF

Posted: Sun Dec 04, 2005 10:16 pm
by hike1
Read the faq http://terrymorgan.net/rffaq.zip

Skybox is broken, you want a skydome

demos tutorials http://terrymorgan.net/download.htm

Posted: Sun Dec 04, 2005 11:25 pm
by Ace628
hike1 wrote:Read the faq http://terrymorgan.net/rffaq.zip

Skybox is broken, you want a skydome

demos tutorials http://terrymorgan.net/download.htm
lol, confuseing.

Posted: Wed Jan 09, 2008 8:11 pm
by metal_head
DUDE how can I make the dround look like yours?

Posted: Thu Jan 10, 2008 12:01 pm
by vrageprogrammer
Congratulations, you just necroposted.
P.S- I didn't understand what you wanted to say

Posted: Thu Jan 10, 2008 7:25 pm
by metal_head
sorry I ment ground look at the picture and see how tha ground is in relief I want to know how to make ground like that

Posted: Fri Jan 11, 2008 7:27 am
by vrageprogrammer
Nems terrain generator

Re: The Sky

Posted: Sat Jan 26, 2008 6:12 pm
by metal_head
Can someone tell e please where can I find a good tutorial for nems terrain generator i need to know how to put textures on the terrain and after that how can I import the terrain into my game PLEASE and about the sky,I make a big cube and in the big one a smaller cube with transperent walls and put a blue texture on the big one

Re: The Sky

Posted: Tue Jan 29, 2008 6:01 am
by steven8
The sky can be done 2 ways. Sky Box or Sky Dome.

1) Sky Box - A Sky Box is created by making a box big enough to surround your level, select it in the editor, press the page down key to open the face attributes box, check the sky checkbox, click apply. Then, under the entities box on the left, you'll see an adjust sky button, click this, and it will allow you to select 6 sky textures for your box - top- bottom, left right front and back. You can find some free skybox textures or tuts on making them on the web. You can get rid of the rotation of the sky box by entering 0.0 into the sky box rotation speed box. Click okay and you have a skybox.

2) Sky Dome. Surround your level with a box. Select the box and press page down. Check the Transparent checkbox, enter a number one, in the level of transparency (not zero), and click apply. Then place a Sky Dome entity into your level, and type in a sky dome script name (there is a pre-made one in the script folder.), and you should be good to go.

Sky domes are edited in their script files. You can find a section on Sky Domes in the RF User manual. Good luck!

Re: The Sky

Posted: Tue Jan 29, 2008 2:41 pm
by paradoxnj
This post is almost 3 years old. It should be closed and another topic started. Steven, can you split the topic?