Staticmesh collision type 2 & Slope sliding
Posted: Thu Dec 08, 2005 1:20 am
When staticmesh collision is type 2,the pawns can climb on the heighest staticmesh peaks.I used Slideslope is 0.5.
The rough cave in the pic is a staticmesh,when i set the collision type of the cave to 3,the actors can climb much less,and the problem is fixed-
they dont climb up anymore to walk on top of each others head.
Is there any big diference between collision type 2,and 3?
http://veleran.tripod.com/Lugdush/Scree ... pe_bug.JPG
The rough cave in the pic is a staticmesh,when i set the collision type of the cave to 3,the actors can climb much less,and the problem is fixed-
they dont climb up anymore to walk on top of each others head.
Is there any big diference between collision type 2,and 3?
http://veleran.tripod.com/Lugdush/Scree ... pe_bug.JPG