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Source code for RF edit pro
Posted: Fri May 15, 2015 4:32 am
by aicd99
Hello
I would like the source code to the software called RFeditpro that came with the reality factroy package
Re: Source code for RF edit pro
Posted: Fri May 15, 2015 8:13 am
by Allanon
I don't know where the RFEditPro source code is but I do know that RFEditPro was created from or maybe just changed the name of GEditPro. GEditPro is an editor created for the Genesis3d engine and was based off the original GEdit editor source code that came with Genesis3d.
You can find the GEditPro source code here:
http://advancedgenesis.cvs.sourceforge. ... /geditpro/
Re: Source code for RF edit pro
Posted: Fri May 15, 2015 8:42 am
by QuestOfDreams
Uploaded it
here. It has some improvements and bug fixes compared to the original GeditPro version.
Re: Source code for RF edit pro
Posted: Sat May 23, 2015 6:44 am
by aicd99
I can't compile it
Re: Source code for RF edit pro
Posted: Sat May 23, 2015 6:47 am
by aicd99
when I press that green play button
Re: Source code for RF edit pro
Posted: Sat May 23, 2015 7:31 am
by Allanon
The path to the include folder needs to be added to your project. Go to the Tools | Options | Projects and Solutions | VC++ Directories and add the path to RFedit's include folder.
Re: Source code for RF edit pro
Posted: Sun May 24, 2015 1:11 am
by aicd99
Could you make screenshots or videos for proof
Re: Source code for RF edit pro
Posted: Sun May 24, 2015 1:12 am
by aicd99
Also why the quickviewer of rfedit pro isn't working ?
Re: Source code for RF edit pro
Posted: Sun May 24, 2015 11:41 am
by QuestOfDreams
aicd99 wrote:Could you make screenshots or videos for proof
Do a google search, there are plenty of tips on setting up include paths in Visual Studio.
PS: You are aware that the RFEditPro code depends on the Genesis3D engine code, are you?
Re: Source code for RF edit pro
Posted: Sun May 24, 2015 11:42 am
by QuestOfDreams
aicd99 wrote:Also why the quickviewer of rfedit pro isn't working ?
It does work in the latest version.
Re: Source code for RF edit pro
Posted: Sun May 24, 2015 11:48 am
by QuestOfDreams
Also note, that - in contrast to the Reality Factory source code - for compiling the RFEditPro source code, the Visual Studio Express Edition is not sufficient, because it does not come with MFC, which the editor code depends on. (At least it has been that way when I last checked).
Re: Source code for RF edit pro
Posted: Sun May 24, 2015 12:12 pm
by Allanon
QuestOfDreams wrote:Also note, that -in contrast to the Reality Factory source code - for compiling the RFEditPro source code, the Visual Studio Express Edition is not sufficient, because it does not come with MFC, which the editor code depends on. (At least it has been that way when I last checked).
I think
Visual Studio Community 2013 comes with MFC.
Re: Source code for RF edit pro
Posted: Sun May 24, 2015 2:33 pm
by aicd99
Allanon wrote:QuestOfDreams wrote:Also note, that -in contrast to the Reality Factory source code - for compiling the RFEditPro source code, the Visual Studio Express Edition is not sufficient, because it does not come with MFC, which the editor code depends on. (At least it has been that way when I last checked).
I think
Visual Studio Community 2013 comes with MFC.
I am using Visual Studio 2008
Re: Source code for RF edit pro
Posted: Sun Jul 05, 2015 7:34 am
by aicd99
I did Could someone make a tutorial on how to compile rfeditpro please just like how you did on the Reality Factory compile here
viewtopic.php?f=9&t=2054 quest of dreamS I am talking to you okay DO IT AND DO NOT IGNORE I AM SERIOUS OKAY.
Re: Source code for RF edit pro
Posted: Fri Dec 10, 2021 3:47 pm
by horax
I have the same question: can I download the source code of
RFEditPro?
If possible, preferable is
version 076.
The old link is obsolete
.