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Killing the Player

Posted: Sun Dec 11, 2005 10:55 am
by LukasH
I want to kill the player in my Level,when he collides with the floor.
How can I do this?

Ive already made a model and a trigger.But with an Attribute Entity its
not Okay.

Can Anybody help me???

Posted: Sun Dec 11, 2005 11:05 am
by Jay
The Entity ChangeAttribute should do the job. just set the 'Amount' to -100, the 'Percentage' to true and the 'Attribute' to health. StartTrigger is the name of the trigger you use. Time should be near zero, 0.1 for example.