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RFEdit Pro Source?
Posted: Wed Jan 18, 2017 9:14 pm
by Lykos
I noticed that the source for rfeditpro is missing now?
Does anybody have the latest source? There are a few things I'd like to fix in it.
Re: RFEdit Pro Source?
Posted: Fri Jan 20, 2017 3:17 am
by aicd99
I have it the latest version source code and I will send it to you
what is your email and are you willing to help me compile it. I downloaded it before the old site was taken down.
Re: RFEdit Pro Source?
Posted: Fri Jan 20, 2017 7:51 pm
by Lykos
That would be great yeah!
lykos@neocron.org
I can assist you with compiling it no problem.
Re: RFEdit Pro Source?
Posted: Sat Jan 21, 2017 3:32 am
by aicd99
which visual studio version you use ?
I used visual studio 2015
Re: RFEdit Pro Source?
Posted: Fri Jan 27, 2017 8:27 pm
by Lykos
We are also using VS2015
Re: RFEdit Pro Source?
Posted: Sun Jan 29, 2017 1:41 am
by seppgirty
what do you have planned lykos?
Re: RFEdit Pro Source?
Posted: Wed Aug 09, 2017 5:02 pm
by Lykos
Apologies for the REALLY late reply. Finally found an rfedit source and got it compiling.
Does anybody know or have documented the changes from 3DT version 1.32 to 1.34?
Re: RFEdit Pro Source?
Posted: Sun Aug 13, 2017 9:41 pm
by seppgirty
Does anybody know or have documented the changes from 3DT version 1.32 to 1.34?
Any luck finding them?
Re: RFEdit Pro Source?
Posted: Fri Aug 18, 2017 12:36 am
by Lykos
No luck in finding the changes, however we tracked it down through the source and can see some of the additions...
The overall reasoning for all this is adding 3DT support in a modern editor. I'll be making a thread on this soon to show the progress and see if any interest is had in the project.
Re: RFEdit Pro Source?
Posted: Sun Aug 20, 2017 2:50 pm
by seppgirty
The overall reasoning for all this is adding 3DT support in a modern editor. I'll be making a thread on this soon to show the progress and see if any interest is had in the project.
Sounds cool. Keep us updated.
Re: RFEdit Pro Source?
Posted: Sun Dec 03, 2017 10:05 pm
by Lykos
We have some basic 3DT support in Sledge now, however we are running into issues with texture alignment.
https://github.com/NCC-Lykos/sledge/tre ... dt-support
Anybody is free to contribute.
Re: RFEdit Pro Source?
Posted: Tue Jan 16, 2018 4:07 am
by Lykos
Changed to Chisel editor.
https://github.com/NCC-Lykos/Chisel
I'd wait for a stable release though.
Re: RFEdit Pro Source?
Posted: Sat Jan 20, 2018 1:27 am
by seppgirty
Can't wait to give it a try.