Lives system in reality factory
Lives system in reality factory
Anyone knows how to add a lives system in RF simular to Crash Bandicoot. When you run out of 4 or 5 lives game is over and you have to start again. Is it possible ?
Re: Lives system in reality factory
i think ----not sure----that gekido's last demo had something similar.
Re: Lives system in reality factory
I don't really know what the system on Crash Bandicoot looks like, but in principle it aught not be too difficult.aicd99 wrote:Anyone knows how to add a lives system in RF simular to Crash Bandicoot. When you run out of 4 or 5 lives game is over and you have to start again. Is it possible ?
You would need a variable to store the number of lives left. I suppose that could be an attribute of the player or just a variable in a script.
You could then use ShowHudPicture to render an image suitable for the number of lives left.
Have not tried it, but don't see why it should not work.