vertex editing

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ShadowDust
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Joined: Sat Dec 17, 2005 11:40 pm

vertex editing

Post by ShadowDust »

in RFEditPro is it possible to edit the vertex's like in the UnrealEd series?
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AndyCR
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Post by AndyCR »

no. for that, either use a static mesh, or import BSP from another editor, such as QuArK ( http://www.planetquake.com/quark )
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