Page 1 of 1

key is for dropping a weapon?

Posted: Sat Jan 07, 2006 4:45 pm
by Veleran
I have set the dropweapon = true ,and Holsterweapon = true in the control.ini.

I expected pressing a key will drop the weapon,and later see it in 3rd person in the level where you dropped it and re-pick it up.

I noticed that H and B just remove the weapon from the player hand but the weapon is not discarded or dropped.

After i have pressed "H" or "B",when i press the weapon's slot number,the weapon appears again on the player hand.
Should nt "B" discard the weapon?

Posted: Mon Jan 16, 2006 2:07 am
by hike1
Holster weapon actually holsters the weapon for me, but
drop just deletes it, so I disabled the drop command in the
keyboard.ini or control.ini.

Posted: Mon Jan 16, 2006 8:41 pm
by Veleran
Which is the key that deletes the weapon?
H,G,and B,remove the weapon from the player hand
but when i press after this the corresponding weapon number it appears again-no key drops it.-i dont know why it did nt work to me till now.

Posted: Tue Jan 17, 2006 11:52 am
by QuestOfDreams
You can look up/change the key used for dropping the weapon in the game menu (Options->Controls)

Posted: Fri Feb 10, 2006 9:57 pm
by ZenBudha
Seems to me in order to drop a weapon. You need to spawn a weapon as well as delete the players weapon when he hits the drop key.

Since when you pick up a weapon in game it just dissappears and add a 1 instead of a 0 for the players quantity of that weapon. Thus he can then equip it.

So he's not actually pickin up anything or dropping anything.

Posted: Sat Feb 11, 2006 6:58 am
by Veleran
I use the standard player-not scripted,and i guess you are talking about the standard player attributes.
I will propably make the weapons not dissapearing,
and place the weapon hud icons for all weapons side by side,
and display a bar for each indicating how much each melee weapon can work.
So i will remove stamina as ammunition,and when a weapon runs out of "ammo" it will be as if it gets damaged it will just dont infict damage.