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Really Tough Time Undestanding
Posted: Tue Jan 17, 2006 1:42 am
by foodstamp
Is there a tutorial for morons on how to bring enemoes into the level and then having them fire at a person and such
Posted: Tue Jan 17, 2006 1:47 am
by foodstamp
seen this in model but it makes no sense as none of the attributes are on either of the player setup or player start
Step 1 - Start up a new level in RfEdit or World Editor 2.
Create a hollow cube to be the world boundary, then add a
PlayerStart entity and PlayerSetup entity. Select an actor file
to be used as the attribute. By default the szActor file uses
skull.act. This file did not come with the RF07 media package.
If you do not have an actor file to use, then just choose the
Ernie player actor.
Posted: Tue Jan 17, 2006 1:55 am
by foodstamp
i should say item pick ups
and how to get enemies to chase
Posted: Tue Jan 17, 2006 2:39 am
by animatrix
best thing to do is find a demo level, open it in rfeditpro and look and read each entity, then look at the scripts assigned to the entitys in a text viewer.
Posted: Tue Jan 17, 2006 4:04 am
by foodstamp
Any suggestions ? The site has changed a lot and I really dont see any levels that can be downloaded anywhere
Posted: Wed Jan 18, 2006 3:28 pm
by hike1
RF FAQ
http://terrymorgan.net/rffaq.zip
Demos, tutorials
http://terrymorgan.net/download.htm
mislmelee.zip
There's a bigger mislmelee.zip (1.2MB) at
http://www.mapvault.com/uploads/rf/
try that one if the 1st one doesn't work.