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3ds max 7

Posted: Mon Feb 06, 2006 12:02 am
by Maciek523
Good afternoon, everyone. My names Maciek and i just joined your fourms. I recently downloaded Reality Factory and i say im impressed as i rarley need to code anything. Now to my main point, Is it possible to use 3ds max 7 or no? Cause I heard that this engine support only 3ds max up to 5. Now if i cant use 3ds max 7 then thats a big bummer. Im not going to buy any other program nor download anything else. So someone please help me answer this. Thanks in advance, Much appreciated

Posted: Wed Feb 08, 2006 1:54 pm
by hike1
Links to Max 7 exporters
http://terrymorgan.net/download.htm

Posted: Sun Feb 19, 2006 2:12 am
by SithMaster
i looked through it and i cant find one for 3ds max 6. which section is it under? and these are the ones from the old site right? thanks.

Posted: Sun Feb 19, 2006 11:39 am
by hike1
http://terrymorgan.net/download.htm


max6-7exporters.rar (42k) it's g3d11.dle no idea where this came from, exports .nfo .key files for max 6-7 it says.

Posted: Sun Feb 19, 2006 4:31 pm
by billybob884
hi, sorry i'm new here, but i'm not really sure what to do with this, i downloaded the plug in and put it in my 3d max directory, but what format do i export to? like there isn't an .act option in the export window, so either this plugin doesnt work in 8 (though it didnt give me any errors whem loading) or i need to export to something else then convert with another tool.. :? sorry couldn't find any tutorials or faq's on this

Posted: Mon Feb 20, 2006 12:49 am
by hike1

Posted: Mon Feb 20, 2006 1:25 pm
by Muzzer
*Edited the crap* Had a flashback to when I used GMax - use the maxscript to export the model as an *.NFO (?) and each animation as a *.KEY(?) file, then load them into ActStudio, along with the textures and compile.