3ds import in truespace 3.2 is nt accurate at all and
i cant model maps in truespace-i prefer max.
Maybe is should have posted this at the modelers.
Anyway-you must choose yards instead of inches when you load a dxf from max.Even then its smaller than should.
I will continue making maps from vertex edited boxes in max-
and i hope sometime the editors will load 3ds meshes as bsp.
Too bad truegene is the only converter that can write a .map from any shape of mesh-not only convex brushes.
The Max script i use doesnt export brushes of any shape.