[Show] SentryGun

Topics relating to Modeling with Reality Factory.
Post Reply
User avatar
DoJa
Posts: 39
Joined: Tue Feb 28, 2006 3:00 pm
Contact:

[Show] SentryGun

Post by DoJa »

Also something that i'm working on:

Image

Thoughts?
100% PureOwnage:P
http://i11.tinypic.com/35klteh.jpg
Amber, nudity, blah, blah
User avatar
jonas
Posts: 779
Joined: Tue Jul 05, 2005 5:43 pm
Location: Texas, USA
Contact:

Post by jonas »

maybe a dome on the very top. That would be were the brian's to the gun would be held.
Jonas

Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
MakerOfGames
Posts: 866
Joined: Fri Jul 08, 2005 4:27 am
Location: PA, USA

Post by MakerOfGames »

Seems to have an excess of polys for in game use unless you are using LOD distancing. How many polys is it?
Think outside the box.
To go on an adventure, one must discard the comforts and safety of the known and trusted.
User avatar
DoJa
Posts: 39
Joined: Tue Feb 28, 2006 3:00 pm
Contact:

Post by DoJa »

:oops: I dunno, the file's gone :o :oops:
100% PureOwnage:P
http://i11.tinypic.com/35klteh.jpg
Amber, nudity, blah, blah
User avatar
SithMaster
Posts: 306
Joined: Mon Jul 04, 2005 11:45 pm

Post by SithMaster »

looks good but shame you lost the file. try and change the base into something more mechanical looking like hydraulics. but dont change the barrels.
The brightest light casts the darkest shadow.
Burn the heretic. Kill the mutant. Purge the unclean.
Post Reply