Posted: Sat Mar 25, 2006 5:21 pm
In the Forged in Fire demo by Pickles there was a blood effect. Download the demo in the RF resource site then look at at the pawn script. using the FireProjectile command and a bitmap decal associated with the projectile defined in weapon.ini. The pawn, while he is "in pain", fires in a random direction downward. I used something similar in my old RealityRacer demo to leave tyre signs on floor. You can add a spout effect to simulate the falling of the blood.