compiling RF
compiling RF
Hey everyone, I just joined here.
I have been trying to compile RF world editor for about 2 weeks now.
but i am getting alot of errors.
I am using vc++ 2005
is there a good compiler guraenteed to beable to compile RF with no errors?
I have been trying to compile RF world editor for about 2 weeks now.
but i am getting alot of errors.
I am using vc++ 2005
is there a good compiler guraenteed to beable to compile RF with no errors?
- QuestOfDreams
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...professional or higher. just thought id throw that in, since im almost 100% sure standard won't work because it dosen't have mfc.
RF2 site: http://realityfactory2.sourceforge.net/
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
thats part of the reason i work on rf2 instead of rf - i dont want to spend the money on such an old compiler.QuestOfDreams wrote:The only compiler that works with RF without modifying the source is MS Visual C++ 6.0.
WITH modifying the source, i don't know, since nobody to our knowledge has gotten it to work. if someone does, please et us know. either way, it should technically be possible, but in this case SHOULD may not occur.
RF2 site: http://realityfactory2.sourceforge.net/
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
- QuestOfDreams
- Site Admin
- Posts: 1520
- Joined: Sun Jul 03, 2005 11:12 pm
- Location: Austria
- Contact:
I don't know exactly about the standard edition, but the trial edition ("Autorenversion" in german) that often ships with programming magazines and books does work fine (well, it creates an exe that pops up a notification at progam start, but it compiles fine...)...professional or higher. just thought id throw that in, since im almost 100% sure standard won't work because it dosen't have mfc.
So for anyone on low budget I suggest getting this version for development and when you're finished ask someone who owns an unlimited edition to compile the code for you
i dont think thats even possible, since genesis3d (the engine rf is based upon) has a design-level incompatibility with mingw, dev-c++'s compiler. maybe they solved it; if so, thats great news. where did you hear it?
code::blocks isn't a compiler, but rather can use several compilers. whether it will work with rf depends on whether it supports a compiler that can compile rf.
code::blocks isn't a compiler, but rather can use several compilers. whether it will work with rf depends on whether it supports a compiler that can compile rf.
RF2 site: http://realityfactory2.sourceforge.net/
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
RF2 tasks: http://sourceforge.net/pm/?group_id=179085