Help! Can't make a rotating earth in my level
Posted: Tue Mar 28, 2006 11:17 pm
I want to make an actor file of the earth to rotate along its axis. It sounds simple but I' m having trouble. The steps I follow are:
1. Add a cube and make it a model
2. Set the origin point at the center of the model
3. Animate the model rotating it 360 degrees using keys every 45 degrees (rotation from the top view)
4. Add a moving platform, set it to move the model
5. Animation runs ok
6. Add a static mesh (the earth’s actor file), position it so that the model is at the center of the earth and attach it to the model
7. Animation runs ok for 45 degrees and then the earth flips upside down and rotates at the opposite direction of the model!!! (The model’s animation is still ok)
Tried different actors (i.e. virgil), different orientations, different positions of the model and the actor, same result. Tried setting just 2 keys (every 180 degrees); actor rotates right for 180 degrees and upside down for the rest 180 degrees. Tried door entity, same results. Tried a sphere template, RF crashes if I set more than 32 vertical or horizontal stripes.
Am I doing something wrong or RF can’t control rotations of actors?
(see also my previous post a couple of weeks ago, still unanswered)
Please help
1. Add a cube and make it a model
2. Set the origin point at the center of the model
3. Animate the model rotating it 360 degrees using keys every 45 degrees (rotation from the top view)
4. Add a moving platform, set it to move the model
5. Animation runs ok
6. Add a static mesh (the earth’s actor file), position it so that the model is at the center of the earth and attach it to the model
7. Animation runs ok for 45 degrees and then the earth flips upside down and rotates at the opposite direction of the model!!! (The model’s animation is still ok)
Tried different actors (i.e. virgil), different orientations, different positions of the model and the actor, same result. Tried setting just 2 keys (every 180 degrees); actor rotates right for 180 degrees and upside down for the rest 180 degrees. Tried door entity, same results. Tried a sphere template, RF crashes if I set more than 32 vertical or horizontal stripes.
Am I doing something wrong or RF can’t control rotations of actors?
(see also my previous post a couple of weeks ago, still unanswered)
Please help