Bow to the power of the fog
Posted: Wed Mar 29, 2006 6:56 am
FINALY I HAVE TRUE LAYERED TEXTURED FOG!
I know I have been mr screenshot but dude this is dope.
floating particles of a large bitmap size set in their own areas and tweaked to fit, and cust maps for the lights oon the fog give you this!
And its really fast hardly any problem with frame rate. Now you can do fog that looks better than even fog lites and it works on all meshes, (Static) And it wont kill the FR.
I know I have been mr screenshot but dude this is dope.
floating particles of a large bitmap size set in their own areas and tweaked to fit, and cust maps for the lights oon the fog give you this!
And its really fast hardly any problem with frame rate. Now you can do fog that looks better than even fog lites and it works on all meshes, (Static) And it wont kill the FR.