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Bow to the power of the fog

Posted: Wed Mar 29, 2006 6:56 am
by Tabulanis
FINALY I HAVE TRUE LAYERED TEXTURED FOG!
I know I have been mr screenshot but dude this is dope.
floating particles of a large bitmap size set in their own areas and tweaked to fit, and cust maps for the lights oon the fog give you this!

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And its really fast hardly any problem with frame rate. Now you can do fog that looks better than even fog lites and it works on all meshes, (Static) And it wont kill the FR.

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Posted: Thu Mar 30, 2006 4:10 am
by jonas
Very interesting! :wink: I would say you like the fog effect.

Posted: Thu Mar 30, 2006 4:21 am
by animatrix
Incredible, fantastic work, please make a demo.. :)

wow

Posted: Mon Apr 03, 2006 6:08 pm
by Voltare
i figure if i could do work half as decent as this, i'd be extremely happy.....( is yer terrain a mesh?)

Posted: Mon Apr 03, 2006 9:54 pm
by Kamazy
One of the best RF i'v seen.

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Posted: Tue Apr 04, 2006 11:34 pm
by ardentcrest
Ha TABBIE,


(sorry long day.
now heve drink on me
( sorry all you 16 year olds(sorry Andy( not 21 yet :lol: )))

Can you tell us what programs you have ues to get these great results.

DON'T KEEP IT TO YOUR SELF.

We Would, Like to be able to do the same.

DON'T KEEP IT TO YOUR SELF.

Posted: Wed Apr 05, 2006 7:25 am
by Tabulanis
Part of the reason my site is taking so long is I am putting together some in depth tutorials for RF and a recourses page. I would have to say most of the effects are done with photoshop though. That and patience.