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Pleeze help, no blood.

Posted: Sat Apr 01, 2006 2:30 pm
by psYco
How do you make a pawn spout a liquid entity ( :evil: BLOOD :evil: ) when they are injured, i.e. when you shoot a pawn ( :twisted: zombie :twisted: ) blood goes everywhere? we'll even be greatful if we could use Bitmaps for blood FXs.

:P thank you very much :P for the kind and clever 8) soul out there who can help us.. :D

Posted: Sat Apr 01, 2006 4:06 pm
by Juutis
Make your pawn shoot projectiles with blood decal all around it every time it is damaged.

Posted: Sat Apr 01, 2006 4:10 pm
by AndyCR
Try here: viewtopic.php?t=893&highlight=blood

You might also try searching for blood, I butchered (slight pun intended) that topic into 4 topics, 2 clones of the other two accidentally :x

how do i make it spreak blood decals

Posted: Sun Apr 02, 2006 8:08 pm
by psYco
i know how i could maybe make it fire a projectile when hurt, but how do i make it fire a blood decal?!?!?!?

Posted: Sun Apr 02, 2006 9:49 pm
by federico
searchthe online help for DecalDefine entity and decal entry in weapon.ini.

Posted: Mon Apr 03, 2006 2:06 pm
by shadow
I believe Pickles game Cell Division made good use of blood splats.
Although it was green blood not red.

Check out his script to see how he managed it.