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Pleeze help, no blood.
Posted: Sat Apr 01, 2006 2:30 pm
by psYco
How do you make a pawn spout a liquid entity (

BLOOD

) when they are injured, i.e. when you shoot a pawn (

zombie

) blood goes everywhere? we'll even be greatful if we could use Bitmaps for blood FXs.

thank you very much

for the kind and clever

soul out there who can help us..

Posted: Sat Apr 01, 2006 4:06 pm
by Juutis
Make your pawn shoot projectiles with blood decal all around it every time it is damaged.
Posted: Sat Apr 01, 2006 4:10 pm
by AndyCR
Try here:
viewtopic.php?t=893&highlight=blood
You might also try searching for blood, I butchered (slight pun intended) that topic into 4 topics, 2 clones of the other two accidentally

how do i make it spreak blood decals
Posted: Sun Apr 02, 2006 8:08 pm
by psYco
i know how i could maybe make it fire a projectile when hurt, but how do i make it fire a blood decal?!?!?!?
Posted: Sun Apr 02, 2006 9:49 pm
by federico
searchthe online help for DecalDefine entity and decal entry in weapon.ini.
Posted: Mon Apr 03, 2006 2:06 pm
by shadow
I believe Pickles game Cell Division made good use of blood splats.
Although it was green blood not red.
Check out his script to see how he managed it.