GMAX to ACT problems
GMAX to ACT problems
here is my problem, i have a USP pistol model that i made with gmax, and i used the NFO and KEY exporter because it has animations. but when i open it up in actview after i build it to check if it works, it crashes ActView. what can be the possible problems?
Make sure the texture applied is any combination of powers of two, ie
256x256
512x512
512x256
1024x1024
256x256
512x512
512x256
1024x1024
RF2 site: http://realityfactory2.sourceforge.net/
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
RF2 tasks: http://sourceforge.net/pm/?group_id=179085