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Is a Lightgun Gametype Supported?

Posted: Sun Apr 16, 2006 6:07 pm
by SithMaster
Ive seen several pc lightguns and im curious if rf could have them incorporated. Making the levels would be simple-just have the player(s) move on a scripted path that could split up depending on outcomes of battles.

would rf be able to tell if i pull the trigger and when?

Posted: Tue Apr 18, 2006 6:00 pm
by GD1
we had a thread about this a while back. it would probably be possible, but someone with programming experience would have to buy a lightgun and write the code. not all that hard from what i'm told, but i guess just not that big of a demand for it.