Map Sizes and Item Inventory (Placement)
Posted: Fri Feb 04, 2011 10:52 pm
I tested many demos for this program and I noticed that all the ones I test only had 1 big area. and I noticed that most of them are usaually 30mg.
Is that like a project standard that every game has to be atleast 30mg or around there? (not a problem just asking)
My game library would probably take up about 150mg on it's own so I'm concerned if Reality Factory itself would just make up another bundle of harddrive space.
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My second question is minor but worth knowing ahead of time.
Is it possible to place a weapon/item to a certain slot in the inventory and that would be you equiped weapon like in those dundgens and dragons action rpg games where you set an item to you hand and thats the weapon your armed with.
And if so would it be possible to set another item somewhere else and with a hotkey use that item or quick switch it with the other like in the halo games? (I'm assuming yes but not sure)
Forgive me for me my odd grammer and sentence structure
Is that like a project standard that every game has to be atleast 30mg or around there? (not a problem just asking)
My game library would probably take up about 150mg on it's own so I'm concerned if Reality Factory itself would just make up another bundle of harddrive space.
...............................................................................................................................................
My second question is minor but worth knowing ahead of time.
Is it possible to place a weapon/item to a certain slot in the inventory and that would be you equiped weapon like in those dundgens and dragons action rpg games where you set an item to you hand and thats the weapon your armed with.
And if so would it be possible to set another item somewhere else and with a hotkey use that item or quick switch it with the other like in the halo games? (I'm assuming yes but not sure)
Forgive me for me my odd grammer and sentence structure