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Posted: Wed Feb 07, 2007 11:07 am
by incenseman2003
I find that using the door entity is more trouble than it is worth.
I just use a moving platform and set an origin for it and animate it using the rotate button. I only need to do one animation that way and it is as smooth silk. It is also easier to do because there is just less involved. Infact there is nothing that I have had to do that I couldnt use a moving platform in place of a door.

Posted: Thu Feb 08, 2007 2:27 am
by darksmaster923
how to make doors use button instead of shoot

Posted: Mon Feb 12, 2007 12:49 am
by incenseman2003
darksmaster923 wrote:how to make doors use button instead of shoot
I made this demo for switches and doors in RF v0.75A.
Download the files below and put them in "RealityFactory\media\levels".
Then open the level in RFEditPro.
Compile it and run it through RFEditPro.

You will be able to get a good idea of how it works by refering to the settings in the editor.

I really hope this helps you. Let me me know if you have any questions on the matter. I am no expert but I know a little. I am also pretty good at figuring things out somtimes.

Later

Posted: Mon Feb 12, 2007 1:13 am
by darksmaster923
i wil check it out

Posted: Fri Feb 23, 2007 4:23 pm
by incenseman2003
Here is a tutorial on how I do doors.

http://files.filefront.com//;6795448;;/