GetGroundTexture().. Not sure how to use....
Posted: Sun Jul 24, 2005 11:52 pm
I have a quick ( possiably an easy) question about the LowLevel command
GetGroundTexture();
I'm tring to use this with a ( if ) factor.
GetGroundTexture();
if(GetGroundTexture("Grass.bmp")) // I also tried ( "Grass" ) with no .bmp
{
Do cool stuff.
}
I don't seem to be using this the right way. Nothing is happening
when the pawn walks over the brush with the texture.
Could anyone give me an example how to use this feature?
Thanks a million.
GetGroundTexture();
I'm tring to use this with a ( if ) factor.
GetGroundTexture();
if(GetGroundTexture("Grass.bmp")) // I also tried ( "Grass" ) with no .bmp
{
Do cool stuff.

}
I don't seem to be using this the right way. Nothing is happening
when the pawn walks over the brush with the texture.
Could anyone give me an example how to use this feature?
Thanks a million.
