Page 1 of 1
I will try my luck again on the window issue.
Posted: Tue Oct 10, 2006 12:49 pm
by incenseman2003
Is there a way to fix the issue of having the glass from a window on the second or higher floor from stopping at the top of the window below it untill the window below it is broken?
Posted: Wed Oct 11, 2006 6:24 am
by steven8
I'll take a stab. I'm not sure how you are doing this. Destroyable Model and Actor Spout? You can set the destroyed model to be removed once destroyed set NoRemove to false. I do not know if this will remove the pieces. Now, if the pieces are ActorSpout, then try setting Solid to false. Perhaps this will allow them to just 'drop out'?
Posted: Wed Oct 11, 2006 6:32 pm
by incenseman2003
That was a good thought but when I checked the settings for the actorspout the "Solid" is already set to "False" and so is the "NoRemove" for the destroyable model.
Posted: Sat Oct 14, 2006 8:31 pm
by steven8
Oh piff!!
Those were my best guesses.
Is that how your are doing the broken glass, though?