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team selection

Posted: Wed Feb 07, 2007 12:15 am
by darksmaster923
2 Questions
Q1. How do i make teams
Q2. How do i make a team and gun select screen

Posted: Wed Feb 07, 2007 12:47 am
by Jay
i am sorry but i don't understand. What kind of teams?

Posted: Wed Feb 07, 2007 2:10 am
by darksmaster923
two opposing teams on an fps

Posted: Tue Feb 13, 2007 4:10 pm
by incenseman2003
If your trying to make a mutiplayer game you should know that RF lets other people into your game but they cannot interact with each other. If you shoot someone they dont get damaged. Also if they kill any pawns that happen to be in the game you dont see the pawns as dead. That part of the code for the game engine is incomplete at the present time. There is no definate time when it will be complete if ever.

If you plan on making a game that is not multiplayer then heres how to make the team senario work.

1) You should make all the actor files for your teams.

2) put all the actors in the the C:\RealityFactory\media\actors.

3) Modify your character.ini and use the the entries that are already there as examples to add all the characters that can be chosen for your game.

4) Create you level so that your teams and all its members spawn in at the same time.

5) Be sure to look at the scripts for that you use for your different teams and make sure that they are all set to different groups so they will shoot at each other.

By the time that you are in your game you will have chosen the team and the character that you want to play as.

There are more details then that but those are the basics. Once you get started you will see just how it is done.

Be sure to check the manual and the FAQ for anything that might help you.

Let me know if this was helpful.

Dig in and have a ball.

Later.

Posted: Wed Feb 14, 2007 4:38 am
by darksmaster923
dont know how that would work because i plan to use the character select screen as a map screen

Posted: Wed Feb 14, 2007 2:00 pm
by Juutis
You could use the difficulty selection screen as the team selection screen.

Posted: Wed Feb 14, 2007 2:49 pm
by incenseman2003
Cool idea Juutis. I never thought of that. I could work with the proper aproach. I will make note of it for future use myself.

Posted: Thu Feb 15, 2007 12:19 am
by darksmaster923
uh, gonna need a tut

Posted: Sat Feb 17, 2007 6:35 pm
by darksmaster923
okay, i got the difficulty menu working but how would it make a char screen