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A pro told me, But it aint so IT AINT SO! is it?
Posted: Thu Nov 08, 2007 4:32 am
by Agentarrow
Posted: Thu Nov 08, 2007 5:13 am
by MakerOfGames
Legality of anything from a shell based game engine to a 3D rendering engine are all based upon the terms of the End User License Agreement(EULA, you know the things people never read...
) This goes with any software. Of course, if there is a clause in the EULA that states the license may be subject to change at anytime, then you would have to worry. If that is the case they could just up and change the license to have all the users pay any kind of fee they want along with anything else they wish.
In short, EULA's define legality.
Posted: Thu Nov 08, 2007 5:35 am
by AndyCR
You're free to read the license for RF to see that it doesn't do such a thing.
Re: A pro told me, But it aint so IT AINT SO! is it?
Posted: Thu Nov 08, 2007 6:28 am
by Destron
Sorry if I'm stepping out of the rules of the forum by saying this, but...
WHO'S THE @$$HAT THAT TOLD YOU THAT?!
Obviously, he's probably not a very experienced developer if he didn't bother reading the EULA when he used the engine.
Posted: Thu Nov 08, 2007 1:27 pm
by Jay
Since RF belongs to no-one, thus everyone, there is no way we are going to do that kind of stuff.
Posted: Thu Nov 08, 2007 5:15 pm
by steven8
Yes, it's all in the EULA. If the shell he used had stipulations on private or commercial use, that could happen. With RF, it is free to use as you wish. You just have to show the Genesis3D splash screen. And that's no biggie.
Posted: Thu Nov 08, 2007 9:38 pm
by Agentarrow
well, wait, thats just the animation that says Genesis3D and has the spinning gears right? Because I have to do one for my team (duh) the publisher once I find one, and Milkshape so far. Since the entire RF community that is actually active helped me in some way, if anyone would like special recognition in the credits just tell me.