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...a Mysterious project
Posted: Sat Mar 08, 2008 7:09 pm
by federico
...
Re: ...a Mysterious project
Posted: Sun Mar 09, 2008 5:58 pm
by darksmaster923
oo that looks gud but shouldnt this be in game designs?
Re: ...a Mysterious project
Posted: Sun Mar 09, 2008 7:16 pm
by federico
Re: ...a Mysterious project
Posted: Sun Mar 09, 2008 7:38 pm
by darksmaster923
thats so cool. can i play? and is the player actor that eli guy from hl2?
Re: ...a Mysterious project
Posted: Sun Mar 09, 2008 9:34 pm
by Sph!nx
Yup it is ...
Re: ...a Mysterious project
Posted: Mon Mar 10, 2008 11:51 am
by federico
Yes it's the Eli model, but it's only a placeholder (the enemy is a Gurlukovic soldier from Metal Gear Solid 2). The plan is to create new scripts for the player, the AI enemies, and some game mechanics such as doors and triggers. I'm not creating a game. It's like a template for a game. There's at least a game which is being developped right now using these scripts (another secret)...
I would like to make a demo, but I need:
- a level
- an hero character
- enemy models
but I want to mantain an high-level of visual quality, so I rather prefer a ripped model than a bad visual. If someone really skilled is willing to help, I would be glad to make him part of the project.
Re: ...a Mysterious project
Posted: Mon Mar 10, 2008 3:15 pm
by Zidane
Nice screens
Re: ...a Mysterious project
Posted: Tue Mar 11, 2008 12:25 am
by Spyrewolf
Re: ...a Mysterious project
Posted: Tue Mar 11, 2008 4:25 pm
by vrageprogrammer
Wow.
Re: ...a Mysterious project
Posted: Tue Mar 11, 2008 5:34 pm
by Destron
Nice stuff... looks sorta like a GoW 3rd person run-and-gun shooter.
Re: ...a Mysterious project
Posted: Wed Mar 12, 2008 8:06 pm
by MakerOfGames
Wow! That looks great!
Re: ...a Mysterious project
Posted: Thu Mar 13, 2008 12:50 am
by madness
I want to help.
This looks like somthing i want a part of.
just pm me and give me the detail of what you want.
the models in the other thread are a little low quality but im working my way up.
if you dont think im skilled enough then i understand.
I still want a chance to play around with it anyway.
Re: ...a Mysterious project
Posted: Thu Mar 13, 2008 9:15 pm
by fps
why do you always have to be so far ahead of the rest of us.
its awsome and all but i am sooo jelose(spl) of your obvious and continuous progress.
oh, ok im sorry i was just kidding.
good job.
looks amasing as always.
cant wait to play this.
been waiting for this kind of stuff since you youtube videos.
Re: ...a Mysterious project
Posted: Mon Mar 17, 2008 2:34 pm
by federico
...showing some melee combat (the player is Eli, the soldier is AI controlled)...
AI coding is quite finished. The enemy can:
- React to the player walking sounds.
- react to pain
- react to the player shooting even if miss the target
- patrol an area and perform actions (basically walk, wait and open doors)
- stand still
- Attack. There's a pathfinding process to avoid obstacles and doorway
- Patrol Alerted to find the player (AI loses his target).
there's a basic cooperation between enemies AI but it must be extended as much possible. right now if pawn ENEMY3 sees you then also ENEMY1 - ENEMY2 - ENEMY3 - ENEMY4 attack you.
this project isn't really a game, this code has to be used in at least one other game (but there the things are even more complex). So I'm planning to make a mini-game or a demo, then you can grab and use the code.
I don't have any art, so I'm planning to grab the graphics from other games, but still I hope to find some skilled modelerer just to customize some model (the hero model and the enemies) and to build one level or more.
Re: ...a Mysterious project
Posted: Mon Mar 17, 2008 4:01 pm
by darksmaster923
lookin schwweet