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New Screen

Posted: Tue Jul 29, 2008 5:18 pm
by steven8
I found a real nice free for use skybox texture and here is a good screen with my new muzzleflash!

Image

Re: New Screen

Posted: Tue Jul 29, 2008 5:25 pm
by Juutis
:shock:
Really nice sky! Where did you get it from? :o

I'm glad you got the muzzle flash working.

Re: New Screen

Posted: Tue Jul 29, 2008 5:26 pm
by steven8
Is this an illegal filename? "Isle of Merlin.bsp"? RF just wants to call it Isle, and crashes when I set it as the default level, yet I can preview it through rfeditpro. :?:

Re: New Screen

Posted: Tue Jul 29, 2008 5:27 pm
by steven8
Juutis wrote::shock:
Really nice sky! Where did you get it from? :o

I'm glad you got the muzzle flash working.
Thanks to you guys I got it working!! :)

I got the skybox here: http://www.hazelwhorley.com/skyboxtex3_bitmaps.html

Re: New Screen

Posted: Tue Jul 29, 2008 5:28 pm
by Juutis
Is this an illegal filename? "Isle of Merlin.bsp"? RF just wants to call it Isle, and crashes when I set it as the default level, yet I can preview it through rfeditpro.
Maybe the empty spaces mess it up. I've always replaced spaces with the _ symbol.

Re: New Screen

Posted: Tue Jul 29, 2008 5:35 pm
by steven8
That got it. Thanks, Juutis.

I have one more small question. Do you have any idea why my character would always start out in the crouch position? I'm just using the plain old Virgil character.

Re: New Screen

Posted: Wed Jul 30, 2008 11:23 am
by Sorington
oh really nice! :D

Re: New Screen

Posted: Wed Jul 30, 2008 11:28 am
by steven8
Sorington wrote:oh really nice! :D
Thanks!

Re: New Screen

Posted: Thu Jul 31, 2008 5:01 am
by steven8
Added a cart path up to the doorway:

Image

Re: New Screen

Posted: Thu Jul 31, 2008 5:24 am
by steven8
Quick splash/possible menu:

Image

Re: New Screen

Posted: Thu Jul 31, 2008 1:05 pm
by Danimita92
Looks great, although I'd change the castle's brick texture

Re: New Screen

Posted: Thu Jul 31, 2008 1:57 pm
by Juutis
There's something that bothers me in those pictures. I thought about it long and couldn't tell exactly what it was. But now I realized: The lighting. I think you should tone the default lighting level down a bit and add some lights instead. Maybe a SunLight too. I'd also use distance fog to get some depth. Just try to get the fog to match the color of the sky.

Re: New Screen

Posted: Thu Jul 31, 2008 3:05 pm
by steven8
Doh! Totally forgot to put a sun in. That's usually the first thing a do after putting in a skybox. Thanks for the reminder, Juutis.

Image

I do not like distance fog. It never really looks good to me. I've had it on and off several times in this level attempting to tweak it, and no amount of tweaking has made it look right.

Thanks, Danimita. The brick texture will probably stay, as my son and I made it together and he said it was just how he wanted it. :)

Re: New Screen

Posted: Thu Jul 31, 2008 3:08 pm
by Juutis
Allright! Looking much better now. :)

Re: New Screen

Posted: Thu Jul 31, 2008 3:36 pm
by steven8
Thanks. I went back and diddled with the distance fog, and have it looking not too bad. I need to move it in a little bit, but it does create atmospheric perspective pretty good if done right! Thanks, Juutis.