Type-in for move in Level Editor
Posted: Sat Aug 09, 2008 6:19 pm
When i move two or more selected bsp brushes the level editor loses the snap and it is difficult to place the objects precisely.
I propose we should have three entry fields for move at the bottom left of the editor in the toolbar,for x,y,and z.
This way we can type in the coordinates and the pivot of the selected objects will be placed exactly where you typed.
3ds Max has these three boxes and they are very handy.
I propose we should have three entry fields for move at the bottom left of the editor in the toolbar,for x,y,and z.
This way we can type in the coordinates and the pivot of the selected objects will be placed exactly where you typed.
3ds Max has these three boxes and they are very handy.