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door sorta...?
Posted: Thu Aug 14, 2008 8:47 pm
by Kiji8989
How can I make a door without the animation? I want to have a cave opening that my wolf can go through. Or Is there a way I can connect levels without a door/cave tunnel/etc?
Re: door sorta...?
Posted: Fri Aug 15, 2008 5:06 am
by steven8
If you want walking into a cave to be the entrance to another level, place a model made of an empty, invisible brush model with the changelevel entity set to it. Actually, it doesn't 'have' to be empty, just make it invisible (transparent).
Re: door sorta...?
Posted: Fri Aug 15, 2008 11:32 am
by metal_head
Yeah,there's no point of making it empty,because models can't be empty,only trigger models can be.
Re: door sorta...?
Posted: Sat Aug 16, 2008 9:13 am
by anhdung86
You can use alpha mapping to make this actor/model transparent
Re: door sorta...?
Posted: Tue Aug 19, 2008 11:48 pm
by Kiji8989
Ok...You might have to elaborate a bit more for the noob, but I'll try.
Re: door sorta...?
Posted: Wed Aug 20, 2008 2:12 am
by steven8
Make a small texture for your txl file that is one solid color. R 255, B 0 G 254. You can make it 8 x 8, if you want, then assign it to the model you want to be transparent. Select the model, press the Page Down button to go to Face Attributes, check the transparent box at the bottom, click Apply, and you're done. You won't see it the next time you compile you level.
I've attached a jpg. Just save it as a bitmap, and put it in your txl file.
Re: door sorta...?
Posted: Wed Aug 20, 2008 9:51 pm
by Kiji8989
oh. ok thanks. :3
Re: door sorta...?
Posted: Thu Aug 21, 2008 12:58 am
by steven8
Kiji8989 wrote:oh. ok thanks. :3
You're welcome.
Re: door sorta...?
Posted: Fri Aug 22, 2008 4:36 pm
by Kiji8989
But wait, how do I get it to the change level entities?
Re: door sorta...?
Posted: Sat Aug 23, 2008 6:08 am
by steven8
Kiji8989 wrote:But wait, how do I get it to the change level entities?
Make it a model, put in a changelevel entity, assign it to this model, and set the bsp level on your changeleve lentity to level you want to g oto next. WHAM! ~ you're done.
Re: door sorta...?
Posted: Sun Aug 24, 2008 12:02 am
by Kiji8989
I meant what pannel is it in?