Page 1 of 1

How to import model (from 3d edior) to level editor ?

Posted: Wed Aug 20, 2008 7:10 pm
by eddyfosman
I'm new with Reality Factory.
I'm very confused , I can't know how to do it, even I have read manual,FAQ, book ...
Example: I want to add a tree. I will convert it to actor, but how can I add it to the game level ?
Please, help me ...

Re: How to import model (from 3d edior) to level editor ?

Posted: Wed Aug 20, 2008 7:28 pm
by Danimita92
It's in the Manual, in the world editor, using the entity StaticMesh is a way, although there are many others.

Re: How to import model (from 3d edior) to level editor ?

Posted: Thu Aug 21, 2008 1:05 am
by steven8
eddyfosman wrote:I'm new with Reality Factory.
I'm very confused , I can't know how to do it, even I have read manual,FAQ, book ...
Example: I want to add a tree. I will convert it to actor, but how can I add it to the game level ?
Please, help me ...
Welcome to RF!! You can add a tree actor a couple ways, as danimita92 pointed out. StaticMesh, or StaticEntityProxy. Just save your actor in the \media\actors folder, then set the szActorFile attribute to the name of your actor. RF knows where to find it, and it will be there when you run your level.

Re: How to import model (from 3d edior) to level editor ?

Posted: Thu Aug 21, 2008 5:00 am
by eddyfosman
thank you so much :D I haven't done, but I'll try to do

Re: How to import model (from 3d edior) to level editor ?

Posted: Thu Aug 21, 2008 5:06 am
by steven8
Good luck. Keep us posted!!