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Elevator

Posted: Thu Sep 25, 2008 1:17 pm
by Masta_J
Hi guys. I have created an elevator out of a Cylinder. I create the brush, set it's origin and animate it, attach a movingplatform entity to it, and everything works fine, except that when I enter it, it moves upwards, but does not take my pawn with it. I have fiddled with all of the different brush properties (it's currently set to solid), but no luck. If I jump onto it while it is moving downwards, it takes my pawn with. Also, I am using a scripted player, does this make any difference?

Re: Elevator

Posted: Thu Sep 25, 2008 2:39 pm
by paradoxnj
In the manual, under "Component Reference" and "Entity Reference", you will find MovingPlatform. Read it.... :?

Re: Elevator

Posted: Thu Sep 25, 2008 3:06 pm
by Masta_J
I already have, there's nothing in there that answers my question. Basically what my problem is, is that my elevator (cylinder brush) does not register proper collision with my scripted player. While it moves up, my pawn phases through the bottom of it, and eventually falls out....

Re: Elevator

Posted: Thu Sep 25, 2008 3:16 pm
by paradoxnj
What do your entity field values look like?

Re: Elevator

Posted: Thu Sep 25, 2008 3:28 pm
by Masta_J
For the MovingPlatform entity, I kept all of the fields to their defaults except I set bAllowInside to true and I selected the name of my elevator model under the Model field. The brush/model attributes are set to solid, with a transparency value of 155. I also added a cut brush to the model for a door...

Re: Elevator

Posted: Thu Sep 25, 2008 3:30 pm
by bernie
What version of RF are you using. Your problem sounds like this one: http://www.realityfactory.info/forum/vi ... f=2&t=1402

Re: Elevator

Posted: Thu Sep 25, 2008 3:42 pm
by Masta_J
I am currently using RF 076. From what I gather from http://www.realityfactory.info/forum/vi ... f=2&t=1402, is that in RF076 there is a bug with moving platforms which causes this... Is there a way around this problem?

Re: Elevator

Posted: Thu Sep 25, 2008 4:18 pm
by bernie
The bug was in previous versions and was Fixed in v0.76

Re: Elevator

Posted: Thu Sep 25, 2008 6:49 pm
by metal_head
I have the same problem with cylinder brushes...I wanted to make a big elevator out of a cylinder,but the same thing happens to me too.with cube brushes,there's not problems.. (I'm with 0.76 too)