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Problem with the liquid entity

Posted: Sat Jan 19, 2013 10:50 pm
by realgaming135
Hi there.

When I add water to my level and use the liquid entity, and then use the Tintcolor funktion to color the water, something annoying happends. I compile my level and the air also gets colored. It should only be the water that is colored, but all the air above the water is also colored. So when I walk around on the ground, it looks like I am diving in the water. Does anyone know how to fix this?

Thanks :)

Re: Problem with the liquid entity

Posted: Sun Jan 20, 2013 4:15 am
by steven8
Make sure the brush you are using for water is not overlapping any other brushes. In fact, keep your water brush one texel away from adjoining brushes. I had a whole room become water once because the engine got 'confused'.

See if that helps.

Re: Problem with the liquid entity

Posted: Sun Jan 20, 2013 5:04 pm
by realgaming135
Ok, thanks for the answer :)

Re: Problem with the liquid entity

Posted: Mon Jan 21, 2013 3:35 am
by steven8
No problem. Be sure you keep us posted on your progress.

Re: Problem with the liquid entity

Posted: Mon Jan 21, 2013 5:59 pm
by realgaming135
of course :D