Problem with the liquid entity
Posted: Sat Jan 19, 2013 10:50 pm
Hi there.
When I add water to my level and use the liquid entity, and then use the Tintcolor funktion to color the water, something annoying happends. I compile my level and the air also gets colored. It should only be the water that is colored, but all the air above the water is also colored. So when I walk around on the ground, it looks like I am diving in the water. Does anyone know how to fix this?
Thanks
When I add water to my level and use the liquid entity, and then use the Tintcolor funktion to color the water, something annoying happends. I compile my level and the air also gets colored. It should only be the water that is colored, but all the air above the water is also colored. So when I walk around on the ground, it looks like I am diving in the water. Does anyone know how to fix this?
Thanks